Learn to play Go

Discover the ancient game of strategy with our curated guide to learning Go. Featuring the essential book *Learn to Play Go* by Soo-hyun Jeong, this collection is your perfect starting point for mastering the board, rules, and tactics—ideal for beginners and hobbyists alike.

Go Cover
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Go

 

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The Master of Go Cover
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The Master of Go

 

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Learn to Play Go Cover
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Learn to Play Go

by Soo-hyun Jeong

LEARN TO PLAY GO is an integrated learning book series about the Asian game called Go. Go is 4,000 years old & has approximately 100 million players. It is like chess but the board is larger & the strategies more complex. Volume I assumes no prior knowledge of the game, teaches the rules, fundamental tactics, & strategy & notes the history & current population of players. This is the only such book written by an English-speaking professional master. Asian words are mentioned but the book avoids jargon & is entirely in English. Ages 12 & up, age 7-12 with a parent or teacher, or as a classroom textbook. Try-it-yourself sections in each chapter confirm your progress. Volume I contains a complete punch-out Go set. Since Go contains many Asian philosophical ideas, this is an ideal reference for schools, teachers & libraries. Also for gifts, not only to young students of Asian history, but to people of all ages as a mental discipline similar to the martial arts. Includes a complete listing of clubs in North America & associations around the world. Volumes II through IV are planned for 1995 & 1996. The set takes the novice to a playing strength of 1 dan, the amateur master level. Each book will also be available separately. Order directly from: Good Move Press, 105 Duane St., #38B, New York, NY 10007. 800-600-4373.
The Korean Go Association's Learn to play go Cover
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The Korean Go Association's Learn to play go

 

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The Korean Go Association's Learn to play go Cover
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The Korean Go Association's Learn to play go

 

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The Korean Go Association's Learn to play go Cover
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The Korean Go Association's Learn to play go

 

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The Korean Go Association's Learn to play go Cover
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The Korean Go Association's Learn to play go

 

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In the beginning Cover
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In the beginning

 

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38 basic joseki Cover
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38 basic joseki

 

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Tesuji Cover
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Tesuji

 

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Life and death Cover
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Life and death

 

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A compendium of trick plays Cover
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A compendium of trick plays

 

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The 1971 Honinbo Tournament Cover
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The 1971 Honinbo Tournament

 

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Positional Judgment Cover
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Positional Judgment

 

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Golden Opportunities Cover
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Golden Opportunities

 

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Invincible, The Games of Shusaku (Game Collections) Cover
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Invincible, The Games of Shusaku (Game Collections)

 

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Basic Techniques of Go Cover
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Basic Techniques of Go

 

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All About Thickness Cover
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All About Thickness

 

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The Chinese opening Cover
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The Chinese opening

 

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Graded Go Problems for Beginners Cover
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Graded Go Problems for Beginners

 

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The Treasure Chest Enigma Cover
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The Treasure Chest Enigma

 

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Strategic Concepts of Go Cover
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Strategic Concepts of Go

 

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The go player's almanac 2001 Cover
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The go player's almanac 2001

 

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