When twelve-year-old Hugo, an orphan living and repairing clocks within the walls of a Paris train station in 1931, meets a mysterious toyseller and his goddaughter, his undercover life and his biggest secret are jeopardized.
“Comes up bright and new every time I read it . . . it will continue to charm and delight for a very long time yet.” --Phillip Pullman, New York Times bestselling author of His Dark Materials With almost 5 million copies sold in the 60 years since it was published, generations of readers have journeyed with Milo to the Lands Beyond in this beloved classic. Enriched by Jules Feiffer’s splendid illustrations, the wit, wisdom, and wordplay of Norton Juster’s offbeat fantasy are as beguiling as ever. For Milo, everything’s a bore. When a tollbooth mysteriously appears in his room, he drives through only because he’s got nothing better to do. But on the other side, things seem different. Milo visits the Island of Conclusions (you get there by jumping), learns about time from a ticking watchdog named Tock, and even embarks on a quest to rescue Rhyme and Reason. Somewhere along the way, Milo realizes something astonishing. Life is far from dull. In fact, it’s exciting beyond his wildest dreams!
Tree-ear, a thirteen-year-old orphan in medieval Korea, lives under a bridge in a potters' village and longs to learn how to create the delicate ceramics himself after he watches master potter Min making his beautiful pottery. Teacher's Guide available. Newbery Medal book. Reprint. 50,000 first printing.
"Billie Wind lives with her Seminole tribe. She follows their customs, but the dangers of pollution and nuclear war she's learned about in school seem much more real to her. How can she believe the Seminole legends about talking animals and earth spirits? She wants answers, not legends. "You are a doubter,"say the men of the Seminole Council and so Billie goes out into the Everglades alone, to stay until she can believe. In the wilderness, she discovers that she must listen to the land and animals in order to survive. With an otter, a panther cub, and a turtle as companions and guides, she begins to understand that the world of her people can give her the answers she seeks.