The planet Quinta is pocked by ugly mounds and covered by a spiderweb-like network. It is a kingdom of phantoms and of a beauty afflicted by madness. In stark contrast, the crew of the spaceship Hermes represents a knowledge-seeking Earth. As they approach Quinta, a dark poetry takes over and leads them into a nightmare of misunderstanding. Translated by Michael Kandel. A Helen and Kurt Wolff Book
Private William Mandella is a hero in spite of himself. He never wanted to go to war, but the leaders on Earth have drawn a line in the interstellar sand.
A Fire Upon the Deep is the big, breakout book that fulfills the promise of Vinge's career to date: a gripping tale of galactic war told on a cosmic scale. Thousands of years hence, many races inhabit a universe where a mind's potential is determined by its location in space, from superintelligent entities in the Transcend, to the limited minds of the Unthinking Depths, where only simple creatures and technology can function. Nobody knows what strange force partitioned space into these "regions of thought," but when the warring Straumli realm use an ancient Transcendent artifact as a weapon, they unwittingly unleash an awesome power that destroys thousands of worlds and enslaves all natural and artificial intelligence. Fleeing the threat, a family of scientists, including two children, are taken captive by the Tines, an alien race with a harsh medieval culture, and used as pawns in a ruthless power struggle. A rescue mission, not entirely composed of humans, must rescue the children-and a secret that may save the rest of interstellar civilization. A Fire Upon The Deep is the winner of the 1993 Hugo Award for Best Novel.
In a technologically suppressed future, information demands to be free in the debut novel from Hugo Award-winning author Charlie Stross. In the twenty-first century, life as we know it changed. Faster-than-light travel was perfected, and the Eschaton, a superhuman artificial intelligence, was born. Four hundred years later, the far-flung colonies that arose as a result of these events—scattered over three thousand years of time and a thousand parsecs of space—are beginning to rediscover their origins. The New Republic is one such colony. It has existed for centuries in self-imposed isolation, rejecting all but the most basic technology. Now, under attack by a devastating information plague, the colony must reach out to Earth for help. A battle fleet is dispatched, streaking across the stars to the rescue. But things are not what they seem—secret agendas and ulterior motives abound, both aboard the ship and on the ground. And watching over it all is the Eschaton, which has its own very definite ideas about the outcome...
NATIONAL BESTSELLER • The first volume in the internationally acclaimed MaddAddam trilogy is at once an unforgettable love story and a compelling vision of the future—from the bestselling author of The Handmaid's Tale and The Testaments Snowman, known as Jimmy before mankind was overwhelmed by a plague, is struggling to survive in a world where he may be the last human, and mourning the loss of his best friend, Crake, and the beautiful and elusive Oryx whom they both loved. In search of answers, Snowman embarks on a journey—with the help of the green-eyed Children of Crake—through the lush wilderness that was so recently a great city, until powerful corporations took mankind on an uncontrolled genetic engineering ride. Margaret Atwood projects us into a near future that is both all too familiar and beyond our imagining.
Vividly imagined, stunningly prophetic, and epic in scope, The Diamond Age is a major novel from one of the most visionary writers of our time Decades into our future, a stone’s throw from the ancient city of Shanghai, a brilliant nanotechnologist named John Percival Hackworth has just broken the rigorous moral code of his tribe, the powerful neo-Victorians. He's made an illicit copy of a state-of-the-art interactive device called A Young Ladys Illustrated Primer Commissioned by an eccentric duke for his grandchild, stolen for Hackworth's own daughter, the Primer’s purpose is to educate and raise a girl capable of thinking for herself. It performs its function superbly. Unfortunately for Hackworth, his smuggled copy has fallen into the wrong hands. Young Nell and her brother Harv are thetes—members of the poor, tribeless class. Neglected by their mother, Harv looks after Nell. When he and his gang waylay a certain neo-Victorian—John Percival Hackworth—in the seamy streets of their neighborhood, Harv brings Nell something special: the Primer. Following the discovery of his crime, Hackworth begins an odyssey of his own. Expelled from the neo-Victorian paradise, squeezed by agents of Protocol Enforcement on one side and a Mandarin underworld crime lord on the other, he searches for an elusive figure known as the Alchemist. His quest and Nell’s will ultimately lead them to another seeker whose fate is bound up with the Primer—a woman who holds the key to a vast, subversive information network that is destined to decode and reprogram the future of humanity.
From a stunning new voice in hard science fiction comes the thrilling story of one woman’s quest to wrest truth from chaos, love from violence, and reality from illusion in a post-human universe of emergent AIs, genetic constructs, and illegal wetware... SPIN STATE UN Peacekeeper Major Catherine Li has made thirty-seven faster-than-light jumps in her lifetime—and has probably forgotten more than most people remember. But that’s what backup hard drives are for. And Li should know; she’s been hacking her memory for fifteen years in order to pass as human. But no memory upgrade can prepare Li for what she finds on Compson’s World: a mining colony she once called home and to which she is sent after a botched raid puts her on the bad side of the powers that be. A dead physicist who just happens to be her cloned twin. A missing dataset that could change the interstellar balance of power and turn a cold war hot. And a mining “accident” that is starting to look more and more like murder... Suddenly Li is chasing a killer in an alien world miles underground where everyone has a secret. And one wrong turn in streamspace, one misstep in the dark alleys of blackmarket tech and interstellar espionage, one risky hookup with an AI could literally blow her mind. From the Trade Paperback edition.
After thousands of years searching, humans stand on the verge of first contact with an alien race. Two human groups: the Qeng Ho, a culture of free traders, and the Emergents, a ruthless society based on the technological enslavement of minds. The group that opens trade with the aliens will reap unimaginable riches. But first, both groups must wait at the aliens' very doorstep for their strange star to relight and for their planet to reawaken, as it does every two hundred and fifty years.... Then, following terrible treachery, the Qeng Ho must fight for their freedom and for the lives of the unsuspecting innocents on the planet below, while the aliens themselves play a role unsuspected by the Qeng Ho and Emergents alike. More than just a great science fiction adventure, A Deepness in the Sky is a universal drama of courage, self-discovery, and the redemptive power of love. A Deepness in the Sky is a 1999 Nebula Award Nominee for Best Novel and the winner of the 2000 Hugo Award for Best Novel.
Charles Stross takes a departure from his epic science fiction to craft this cross between Len Deighton—style espionage and H.P. Lovecraftian horror. Bob Howard is a computer-hacker desk jockey, who has more than enough trouble keeping up with the endless paperwork he has to do on a daily basis. He should never be called on to do anything remotely heroic. But somehow, he is...
Joe Cube is a Silicon Valley hotshot--well, a would-be hotshot anyway--hoping that the 3-D TV project he's managing will lead to the big money IPO he's always dreamed of. On New Year's Eve, hoping to impress his wife, he sneaks home the prototype. It brings no new warmth to their cooling relationship, but it does attract someone else's attention. When Joe sees a set of lips talking to him (floating in midair) and feels the poke of a disembodied finger (inside him), it's not because of the champagne he's drunk. He has just met Momo, a woman from the All, a world of four spatial dimensions for whom our narrow world, which she calls Spaceland, is something like a rug, but one filled with motion and life. Momo has a business proposition for Joe, an offer she won't let him refuse. The upside potential becomes much clearer to him once she helps him grow a new eye (on a stalk) that can see in the fourth-dimensional directions, and he agrees. After that it's a wild ride through a million-dollar night in Las Vegas, a budding addiction to tasty purple 4-D food, a failing marriage, eye-popping excursions into the All, and encounters with Momo's foes, rubbery red critters who steal money, offer sage advice and sometimes messily explode. Joe is having the time of his life, until Momo's scheme turns out to have angles he couldn't have imagined. Suddenly the fate of all life here in Spaceland is at stake. Rudy Rucker is a past master at turning mathematical concepts into rollicking science fiction adventure, from Spacetime Donuts and White Light to The Hacker and the Ants. In the tradition of Edwin A. Abbott's classic novel, Flatland, Rucker gives us a tour of higher mathematics and visionary realities. Spaceland is Flatland on hyperdrive!
This exceptional first novel is the story of Henry and Clare, who have known each other since Clare was 6 and Henry was 36, and were married when Clare was 20 and Henry 28. This is possible only because Henry is one of the first people diagnosed with Chrono-Displacement Disorder: periodically his genetic clock resets and he flashes to other points in time, usually moments of emotional gravity for him. His disappearances are spontaneous, his experiences unpredictable, alternately harrowing and amusing. Audrey Niffenegger explores the effects this condition has on Henry and Clare's marriage and their passionate love for each other, as the story unfolds from both points of view. Clare and Henry strain to live as normal a life as they can, pursuing goals that will be familiar to most readers - steady jobs, love, good friends, children of their own. That these are all threatened by something Henry can neither prevent nor control makes this story profoundly moving and entirely unforgettable.
The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game...a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death. Praise for Iain M. Banks: "Poetic, humorous, baffling, terrifying, sexy -- the books of Iain M. Banks are all these things and more" -- NME "An exquisitely riotous tour de force of the imagination which writes its own rules simply for the pleasure of breaking them." -- Time Out
From New York Times bestseller and Hugo Award-winner, John Scalzi, a gleeful mash-up of science fiction and Hollywood satire The space-faring Yherajk have come to Earth to meet us and to begin humanity's first interstellar friendship. There's just one problem: They're hideously ugly and they smell like rotting fish. So getting humanity's trust is a challenge. The Yherajk need someone who can help them close the deal. Enter Thomas Stein, who knows something about closing deals. He's one of Hollywood's hottest young agents. But although Stein may have just concluded the biggest deal of his career, it's quite another thing to negotiate for an entire alien race. To earn his percentage this time, he's going to need all the smarts, skills, and wits he can muster. Other Tor Books The Android’s Dream Agent to the Stars Your Hate Mail Will Be Graded Fuzzy Nation Redshirts 1. Lock In 2. Head On The Interdepency Sequence 1. The Collapsing Empire 2. The Consuming Fire Old Man's War Series 1. Old Man’s War 2. The Ghost Brigades 3. The Last Colony 4. Zoe’s Tale 5. The Human Division 6. The End of All Things