Everything you need to run a 3.5 D&D game

Discover the essential 3.5 D&D books and resources you need to run the ultimate Dungeons & Dragons campaign, from core rulebooks to expert game master guides for unforgettable adventures.

Player's Handbook Cover
Book

Player's Handbook

 

No summary available.
Monster Manual Cover
Book

Monster Manual

 

No summary available.
Dungeon Master's Guide Cover
Book

Dungeon Master's Guide

 

No summary available.
Manual of the Planes Cover
Book

Manual of the Planes

 

No summary available.
Book Cover
Book

View Title

 

No summary available.
Complete Warrior Cover
Book

Complete Warrior

 

No summary available.
Feats: Action, Not Words : Deeds, Not Promises  Cover
Book

Feats: Action, Not Words : Deeds, Not Promises

 

No summary available.
Player's Handbook II Cover
Book

Player's Handbook II

 

No summary available.
Complete Adventurer Cover
Book

Complete Adventurer

 

No summary available.
Libris Mortis Cover
Book

Libris Mortis

 

No summary available.
Fiendish Codex II Cover
Book

Fiendish Codex II

 

No summary available.
The Draconomicon Cover
Book

The Draconomicon

 

No summary available.
Lords of Madness Cover
Book

Lords of Madness

 

No summary available.
Book of Vile Darkness Cover
Book

Book of Vile Darkness

 

No summary available.
Book of Exalted Deeds Cover
Book

Book of Exalted Deeds

 

No summary available.
Fiendish Codex I Cover
Book

Fiendish Codex I

 

No summary available.
Alchemy & Herbalists Cover
Book

Alchemy & Herbalists

 

No summary available.
Dungeonscape Cover
Book

Dungeonscape

 

No summary available.
Stronghold Builder's Guidebook Cover
Book

Stronghold Builder's Guidebook

 

No summary available.
Slayer's Guide Compendium I Cover
Book

Slayer's Guide Compendium I

 

No summary available.