Artificial Intelligence (AI) for Games related books (2)
Discover the best Artificial Intelligence (AI) books for game development. Explore top-rated titles on AI algorithms, NPC behavior, and game design to enhance your skills and create smarter, immersive gaming experiences.
Book
A New Kind of Science
by Stephen Wolfram
Índice: 1. The Foundations for a New Kind of Science -- 2. The Crucial Experiment -- 3. The World of Simple Programs -- 4. Systems Based on Numbers -- 5. Two Dimensions and Beyond -- 6. Starting from Randomness -- 7. Mechanisms in Programs and Nature -- 8. Implications for Everyday Systems -- 9. Fundamental Physics -- 10. Processes of Perception and Analysis -- 11. The Notion of Computation -- 12. The Principle of Computational Equivalence.